Friday, August 5, 2011

DOTA2 add nine new arena battle mode exposure and outdoor survival

 Days, according to Valve games company DOTA2 production team members broke the news, DOTA2 there will be nine kinds of multiplayer modes, many of which can be found in DotA prototype, of course, includes not only its own DotA game modes, also extends to DotA OMG and other derivatives of the map mode. Detailed briefings are as follows:





1. Classic Mode: Nothing changes from WC3 Dota (same parameters and unfix-able WC3 bugs).

2. Normal Mode: New orb effects system, bug fixes that cannot be fixed on old WC3 platform.

3. Easy Mode: No XP loss from deny, no gold loss on death, etc.

4. All Random All Mid: The name of this mode describes itself.

5. Fortress Mode: a team is attacking while the other defends, defending team can buy traps, attacking team can buy creeps.

6. Arena Mode: Teamed death match.

7. Wild Mode: Random heroes with random skills (similar to OMG DotA maps).

8. Free Mode: No cool downs with no mana cost on skills (similar to WTF mode).

9. Commander Mode: When you die you are changed into another hero with the same items and same level. The first side to run out of heroes or to lose their base loses (similar to death-match mode).



Learn more information about Dota from: http://dotaonlines.blog.com/2011/08/06/hot-well-known-explanation-of-the-wizard-broke-the-news-dota2-achievement-system-characteristics/





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